Lianne Gill is a skilled professional who works in the XR industry at Unity Technologies. Concurrently, she is pursuing a Master of Science in Computer Science at the University of Washington through a part-time program that allows her to work full-time. She holds a Bachelor’s Degree in Electrical and Computer Engineering from the University of Colorado Boulder, where she was actively involved in various tech-related activities and societies. Professionally, Lianne has a variety of experience as a Software Engineer in work that includes developing robotics code for realistic VR simulations, enhancing UI and code bases for web applications, and designing software for embedded systems. Lianne’s diverse skills and experiences reflect her commitment to technological innovation and her ability to thrive in dynamic environments.